Structures

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Structures can be built by accessing the buildings menu and can be placed on solid ground or bridges over water.

The material cost is increased for each structure after the first. These are denoted in the parenthesis below, where (5+2) means the first one costs 5, the second costs 7, then 9 and so on.

Industry[edit | edit source]

Item Ingredients Skill
 (10)
 (4)
 (4)
 (2)
 (10)
 (4)
Used in crafting: , +, +, +
 (2)
 (8)
Effect: Periodically zaps nearby resources. Dropped items will collect themselves.
 (5)
 (80)
 (20)
Effect: Periodically shoots nearby monsters.
 (10)
 (5)
 (30)
Used in crafting:
 (5)
 (20)
Effect: Must be built on water.
Used in crafting:
 (10)
 (5)
 (30)
 (10)
 (5)
 (30)
Effect: Boosts production speed of nearby structures. A single structure may benefit from a maximum of 4 Power Plants.

Farming[edit | edit source]

Item Ingredients Skill
 (4)
Effect: Can be placed in water and acts as solid ground where buildings can be placed.
 (4)
 (4)
Effect: Periodically catches  (50%),  (25%),  (24%) or an Archaeology(1%) item based on biome. The skill Fishing reduces the cooldown timer.
 (2)
 (2)
Effect: Acts as a light source.
 (40)
 (30)
 (15)
 (4)
Effect: Keeps nearby crops irrigated.
 (40)
 (40)
Used in crafting:
 (5)
 (5)
 (5)
 (5)
Effect: Spawns rocks and minerals nearby.
 (30)
 (30)
 (30)
 (30)
Used in crafting: Floors, Walls and Gates

Economy[edit | edit source]

Item Ingredients Skill
 (10)
 (1)
 (20)
Effect: Produces Coins over time. The Treasury skill makes Banks produce more Coins when other Banks are nearby.
 (40)
 (20)
 (5)
Effect: Allows buying and selling items. The available selection of items changes every few minutes. The Supply skill doubles the number of items displayed at once and reduces the market restock time by 50%.
 (3)
 (10)
Effect: Allows storing up to 6 items in each vault. Collected items are sent to the vault automatically. The Architecture skill allows storing 9 items in each vault.
 (15)
 (5)
 (30)
Effect: Resources gathered within the radius are slightly increased, including fish traps. Multiple lighthouses multiply the effect. The Logistics skill doubles the area of effect. Must be built on water.
 (20)
 (1)
Effect: Can bet on a mini-game to win Coins, Gems, Food and Archaeology items.

Magic[edit | edit source]

Item Ingredients Skill
 (4)
 (8)
 (20)
 (12)
 (20)
 (50)
 (30)
 (10)
 (1)
Effect: Can summon a temporary shrine buff every few minutes
 (50)
 (25)
 (5)
 (10)