There are two types of companions: pets and droids. While both are designed to do tasks for the player, pets are balanced for early game and droids for late game.
Pets[edit | edit source]
Pets can be unlocked via the skill
. They cannot be upgraded and players are only granted one pet.
Possible pet variants[edit | edit source]
There are currently five pet variants. When the skill
is obtained, one will randomly be granted. The player can swap their pet to a specific pet with the secret setting 'pickAFriend'.
Task[edit | edit source]
When pets are not set to idle, they will collect items from the map. This is the only thing they do.
Idling a Pet[edit | edit source]
If the player doesn't want their pet to collect items for them, they can interact (default key E) with it to set it to idle. While idle, their pet will shrink and stop moving. The player can interact with them while they are in the idle state to set them as active.
Droids[edit | edit source]
Droids can be unlocked via the skill
, and further upgraded with
. There's no current cap on the number of droids one can have at once.
Production[edit | edit source]
Droids can be crafted at a Factory, for
(2), with the cost increasing for each additional droid. Droids can also be gained from a Dark Shrine sacrificing a health container which can be obtained infinitely by crafting Spirit Orbs, which don't go up in price.
Tasks[edit | edit source]
When following the player, droids perform actions at a rate of about once every 3 seconds.
Tasks a droid will perform:[edit | edit source]
- Attack resources
- Attack enemies
- Harvest fishing traps
- Harvest animals
- Pick up items
Tasks a droid won't perform:[edit | edit source]
- Kill animals
- Harvest fairies
- Bottle critters
Boosting Production[edit | edit source]
Right-clicking a structure will attach the droid to it, boosting production by 50%. If the structure is under the effect of a Power Plant, the droid will also boost its production.