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The Economy skill table focuses on acquiring more coins through buying and selling items, increased production of coins and various discounts. Arguably, the most important skills in this table are

,

and


Economy Skills
Supply
Supply
Markets sell more items
Market restock time is reduced by 50%
Artistry
Artistry
Crafted items sell for 25% more coins
Colonization
Colonization
Lands are 30% cheaper to purchase
Logistics
Logistics
Doubles the area of effect for Lighthouses, Mining Rods, Power Plants and Ballistas
Bargain
Bargain
Reduces Market prices by 15%
Capitalism
Capitalism
Gain XP when selling items
Items discarded from your inventory are instantly sold instead
Treasury
Treasury
Banks generate coins 50% faster when near other Banks
Autorepair
Autorepair
Structures automatically repair themselves
Trade
Trade
Unlocks Market
Banking
Banking
Unlocks Banks
Management
Management
Items may be sent to Vaults from the inventory
Vaults may have locked item slots
Architecture
Architecture
Structures have double health
Structures cost 25% fewer materials to build
Vaults have more inventory slots
Economy
Economy
Instantly gain 40 coins
Forges create 4 extra coins every time
Optics
Optics
Unlocks Lighthouses
Doubles light radius


Skills


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